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Pokémon Gold/Silver Walkthrough


Here we go then. First of all, head downstairs and speak to your mom. She?ll
give you your Pokegear. It can?t do much right now, but it?s capabilities grow
over time. Head outside and enter the building to the left. This is Professor
Elm?s lab. Speak to him, and he?ll ask you fetch something for him from a
colleague (Mr. Pokemon) of his. He?ll then give you a choice of three starting
Pokemon for your travels. Chikorita, Cyndaquil, or Totodile. The best choice
for beginners is either Cyndaquil or Totodile. Cyndaquil is weaker in the
first gym, but after that, he?s a great all round Pokemon. Totodile is average
in the first gym and good in the other gyms. Chikorita is poor in the majority
of gyms. Choose whichever Pokemon you want (in the end, it all comes down to
preference), and receive a Potion from Elm?s Aide before you leave.

Head west out of New Bark Town.


Fight wild Pokemon to level up your starter, but be careful. If your HP drops
too low, run from wild battles until you heal your Pokemon at the nearest

Take the Berry from the plant in the south-west before continuing. After
you?ve done so, proceed west.


First, speak to the man at the entrance. He?ll give you a tour, and at the end
of it, he?ll hand over a Map Card for your Poke Gear. Next, heal your Pokemon
at the Pokecenter if you need to, otherwise walk on and head north.


Be careful about battling; head back to the Pokecenter if need be. Try to
avoid using Berries for now, as you?ll need them more later. Speaking of
Berries, grab one from the plant next to a house along this route. Then head
inside the house, and speak to the guy in there for another.

Continue to head north, and head up the right path when you are faced with a
choice; the left path is blocked by some kids participating in a Pokemon

Keep walking north until you reach Mr. Pokemon?s house.

Enter, and you?ll find both Mr. Pokemon and Professor Oak. You?ll be given a
Pokedex by Oak, and a Pokemon egg by Mr. Pokemon. Leave Mr. Pokemon?s house,
and you?ll receive a phone call from Elm. Something bad has happened, and he
needs you to return. Head south, and battle some wild Pokemon. If you need to,
use the Pokecenter in Cherrygrove City, and then battle some more. You need to
have your starter Pokemon at about level 7 by the time you leave Cherrygrove
via the east exit.


Attempt to leave Cherrygrove, and you?ll meet a red-haired trainer, who?ll
challenge you to a Pokemon battle. He?ll have one of the starter Pokemon, and
it will always be the one yours is weak to. However, it won?t know any moves
other than a basic Normal type one, so you don?t need to worry about type
matchups. Defeat it by simply using Tackle/Scratch repeatedly. When you win,
the trainer will rush off.


Head east back to New Bark Town.


Enter Elm?s lab, and you?ll find that the red-haired trainer you battled had
broke in and stole one of Elm?s Pokemon (the one he battled you with). You
have the opportunity to name your rival, so choose a name you want. After
that, give Elm the Pokemon Egg, and then leave. Before you do though, Elm?s
Aide will give you some Poke Balls.

Now head west once again.


Battle some wild Pokemon, and catch a few if you like. If you do decide to do
some training here, remember to use the Pokecenter in Cherrygrove when needed.

You might want toalso head to the route to the north, Route 46. You won?t get
far, but wild Geodude and Spearow can be found in the small patches of grass
there. Spearow is nothing too special, but Geodude is a huge help at such an
early stage in the game. Even if you don?t want to have it as a long-term
Party member, catch one (female, if you get the chance; you?ll see why later)
and raise it for the time being. It proves to be incredibly useful against
most types you?ll be facing soon. Crystal players can also search here at
morning to find wild Phanpy. It?s not as useful as Geodude, but it?s still a
good Pokemon in it?s own right, and it proves to be a more useful Pokemon
later in the game, so if you?re looking for a Pokemon to raise in the long
run, consider Phanpy.

When you?re done, head to Cherrygrove.


Enter the Pokemart, and buy some more Pokeballs. A few Potions will also prove

Head north.


Head north until you reach the fork in the path. This time, head left. The
path is clear, so proceed north. You?ll encounter Pokemon trainers now, so be
careful. Their Pokemon are weak, but because there are many, they can wear you
down. Remember to use the Pokecenter in Cherrygrove.

Continue, making your way through the groups of trainers, until you see a cave
opening. If you need to level up your Pokemon some more, or you want to catch
more Pokemon, enter it. You can?t go anywhere, as it?s pitch black, but if you
walk around, you?ll encounter wild Pokemon. Catch a Geodude (try to get a
female one) if you haven?t got one yet, and start leveling it up. Teddiursa
can be found here in Crystal. Consider raising it. When you?re done in here,
head back outside.

Head west, and after battling Wade, speak to him and get his phone number.
He?ll ring you from time to time and offer you different kinds of Berries.

Now enter Violet City to the west.


Your Geodude should be enough to take out the gym leader in this city, but if
you want some backup, head to the south building, and you?ll find a guy inside
who wants to trade his Onix for a Bellsprout. Even if you don?t want to raise
an Onix, consider this trade anyway, as wild Bellsprout are easier to catch
than wild Onix, so it?s an easier way of adding an Onix to your Pokedex.

Before taking on the gym, head to the north and enter Sprout Tower. It?s a
handy way of leveling up your still young Pokemon.


If it?s night, the first thing you?ll want to do is nab yourself a wild
Gastly. Gastly is an excellent early-game Pokemon to have, as Normal type
attacks do nothing to it.

Either way, scale the tower (finding your way is incredibly easy), and battle
the sages as you go. They all have Bellsprout, so simply send out a Pokemon
that is either strong against them, or at least no weak to them. They?re all
weak, so you?ll have no problems. The last two trainers (including the final
sage, Li) each have a Hoothoot to catch you off guard however, so be careful.

When you?ve beat Li, he?ll give you HM05 (Flash), which lights up dark
caverns. In battle, it lowers the opponent?s accuracy, but it doesn?t work
often enough to warrant giving to a Pokemon you use often. Teach it to
a ?throwaway? Pokemon that you don?t battle with, and use it only to explore
caves. You can?t use it yet however; you need a badge to use it.

Leave Sprout Tower via the Escape Rope next to Li.


Head to the gym.

The gym leader here is Falkner, and he specializes in Flying type Pokemon.
Contrary to popular belief, Cyndaquil is not the best starter for this gym, as
all of the Pokemon here know Mud Slap, a Ground type attack that is super-
effective against Fire types. The best type to use here is by far the Rock
type. Use Geodude and/or Onix. They are also weak to Ground type attacks, but
their defense is high enough to counter that. The best attack to use is Rock
Slide, which Geodude learns at level 11.

Falconer?s two underlings pose next to no challenge, so you?ll breeze past
them. Falkner is a bit trickier, but he won?t stand up to a Geodude (or any
other well raised Pokemon). He has a L7 Pidgey, and a L9 Pidgeotto. He?s
certainly not as tough as Brock was in R/B/Y. Any strong Pokemon will make
short work of his Flyers.

When beaten, Falkner will give you the Zephyr Badge, which raises the attack
of your Pokemon, and allows them to use HM05 (Flash) outside of battle. He?ll
also give you TM31 (Mud Slap). This is a good attack that does both damage and
reduces the opponent?s accuracy. Teach it to a Ground type you plan on using

When you leave the gym, you?ll get a call from Elm. He?ll ask you to meet his
Aide in the Pokemon Center. Do so, and you?ll receive the Pokemon Egg again.
Make space for it in your party, and walk around with it on your travels until
it hatches into a Togepi (this takes some time; don?t bother wandering around
Violet aimlessly until it hatches, as it takes too long). Togepi is, to be
quite blunt, crap, even when it evolves, so once it hatches, and is added to
your Pokedex, deposit it and never use it.

If you?re playing Crystal, and you want an Electric type in your party, you
might want to strongly consider trading with a friend who owns another
version. Mareep is not found anywhere in Crystal, and it?s a very long time
until you find any other Electric types.

It?s now time to continue onwards with your travels. Head south.


A guy on this route will give you a Miracle Seed when you pass him, which
boosts Grass type attacks. Continue south, and battle the trainers as you go.
Wooper can be found in the grass, which is well worth raising. It?s odd type
mix (Water/Ground) means it has only one weakness; Grass. Hoppip, the
Grass/Flying type can also be found here, and is good at using annoyer-like
tactics (i.e. stalling for time while the opponent steadily loses HP). After
you?ve battled Ralph, speak to him again, and he?ll give you his number. He?ll
ring you later and tell you of a swarm of Quilfish. Enter the Pokecenter at
the end of this route, and a fishing guru inside will give you an Old Rod.
Unlike the Old Rod in R/B/Y, it can catch Pokemon other than Magikarp. If you
fish in the water close by, you might find a Tentacool.

Enter the cave at the nearby.


This cave is simple enough; just head south, battling trainers as you go. The
trainers mostly have Rock types, so use Pokemon that can damage them.


Battle Anthony, and speak to him after to get his number. He?ll give you his
number, and later ring you to notify you of Dunsparce swarms.

Head west to Azalea Town.


First of all, head for the building in the south-west. Inside, speak to Kurt,
who?ll tell you that Team Rocket are up to their old tricks again. They?re
hacking tails off Slowpoke for money. He?ll then rush out to stop them. Head
back to the east of town, and go down the well. Kurt has fell and hurt his
back, so you?ll have to take care of Team Rocket yourself. Battle the four
members of Team Rocket using Pokemon that can handle Poison types, which they
commonly use.

When all the Team Rocket members are defeated, you?ll be taken back to Kurt?s
house, and from that point on, he?ll make special kinds of Pokeballs if you
give him Apricorns.

Now, enter the gym. This gym specializes in Bug type Pokemon, and it?s leader
is Bugsy. Geodude/Onix are once again excellent Pokemon to use here. If you
started with Cyndaquil, you?ll be at an advantage. Flying types are also a
help. Make sure your Pokemon are at around level 15 in order to beat Bugsy

The underlings here are incredibly easy, just as you?ve come to expect from
most trainers who use Bug types. Bugsy however, is a different matter. He has
a L14 Metapod, a L14 Kakuna, and a L16 Scyther. His Metapod and Kakuna are
easy enough, but his high level Scyther can devastate an entire party if you
let it run amok with Fury Cutter. Fury Cutter grows stronger with each
consecutive use, so if he uses it too many times, you?ll find that it can KO
most of your Pokemon with one hit. This is where your Geodude/Onix comes in
useful; they are resistant to Bug type attacks. Rock Throw does four times as
much damage to Scyther, taking it down quickly.

When you win, you?ll receive the Hive Badge, which makes all Pokemon up to
level 30 obey you, and allows you to use HM01 (Cut) when you obtain it. He?ll
also give you TM49 (Fury Cutter). Although Bugsy showed this attack is good at
such an early stage in the game, later, it becomes worthless, so only teach it
to a Bug type in dire need of a Bug type attack.

Now you can leave Azalea to the west, but first make sure your Pokemon are
ready for another fight with your rival. His three Pokemon are level 12-16.
He?ll approach you when you?re about to leave, so head to the Pokecenter first
if you want to.

When your rival is defeated, head into the gatehouse, and walk straight
through it.


Make your way through the forest until you see a trainer who?s looking for his
Farfetch?d. Proceed around the forest, and you?ll see the missing Farfetch?d
yourself. Position yourself next to it and press A to startle it and make it
run away. Do this several times and make it run right back to it?s trainer.
Speak to the trainer again, and he?ll give you HM01 (Cut) as thanks. Teach
this to a Pokemon you don?t use regularly, as it?s needed outside of battle,
but poor in battle. Use it to Cut down the shrub near the Farfetch?d trainer,
and make your way around the forest. When you?re faced with a choice of going
up or to the right, head to the right, and follow the path around the corner
to speak to a trainer. He?ll give you TM02 (Headbutt). Headbutt is a good
attack for the time being, so teach it to a Pokemon you use often. Head back
round, and take the other path this time, and follow it round to reach the
exit. Before you leave however, take the time to find some wild Pokemon.
Oddish and Paras can be found by walking around. Both are good Grass types,
especially Oddish. If you headbutt the trees, you can find Exeggcute, a
Grass/Psychic type. Psychic types are very useful, and good Grass types are
rare, so consider getting one.

Exit via the north-west building. Inside, receive TM12 (Sweet Scent) from the
woman behind the counter. Now leave the building via the northern exit.


Lots of interesting Pokemon can be found here. Drowzee and Abra put in
appearances, as well as Ditto. If you want a Psychic type, consider getting a
Drowzee or Abra, as they evolve into very good Pokemon. In Gold or Silver
(referred to hereafter as G/S), catch a spare Drowzee you can trade later. If
you?re playing Crystal, then catch an Abra to trade. You can trade them for
Machop in a bit, which will prove useful in the next gym. Be sure to catch a
Ditto; their ability to breed with anything make them one of the game?s most
useful Pokemon.

Battle a few more trainers, and if you?re playing Crystal, get Todd and Gina?s
numbers. Todd will call you when the Goldenrod Department Store is having a
sale, and Gina will call you to give you a Leaf Stone.

Continue north and you?ll see the daycare. If you?re playing G/S, you can pass
it (you might want to return later though), but if you?re playing Crystal,
enter it, and speak to either the man or woman inside. They?ll give you a
Pokemon egg, which will hatch into a Pichu, Cleffa, Igglybuff, Magby,
Smoochum, Elekid, or Tyrogue.

Exit the daycare and proceed north and you?ll come to Goldenrod City.


First of all, head north and then take the first left path. Follow it around
the corner and enter the bike shop at the end. Speak to the guy behind the
counter, and he?ll give you a free bike. The bike allows you to travel at
double your normal speed, so assign it to the select button, in order to
select it faster.

Next head to the radio tower (the huge building on the west of the city). Head
inside and speak to the woman behind the counter. She?ll ask you some simple
questions. Get them all right to win a radio card for your Pokegear.

If you?re playing Crystal, go upstairs to the second floor, and speak to
Buena. She?ll give you a Blue Card. From now on, listen to her show on your
Poke Gear Radio between 6:00pm and midnight, take note of her password, and
then visit her here to receive a point on your Blue Card. Points can be
redeemed for excellent prizes. Here?s the list:

Ultra Ball: 2
Full Restore: 2
Nugget: 3
Rare Candy: 3
Protein: 5
Iron: 5
Carbos: 5
Calcium: 5
HP Up: 5

Now head to the Goldenrod Department Store. There?s nothing special on most
floors, but the fifth floor is selling some good TM?s. Plus, there?s a woman
who can be found here on Sundays, and she gives you either TM27 (Return) or
TM21 (Frustration), depending on whether the first Pokemon in your party likes
or hates you. Also on this floor is a boy who?ll trade his Machop for your
Drowzee (G/S) or Abra (Crystal). If you don?t have many Pokemon that can
handle strong Normal types, then trade with him and level up the Machop. A
Normal type gym is just around the corner.

Now head into one of the small buildings in either the north-west or south-
west of the city. They lead to the Goldenrod City Tunnel. Down here you can
find some trainers to battle, but the highlights are the people behind the
counters. A woman will be at the bottom counter on weekends, and she?ll sell
items that heal or revive Pokemon. They are cheaper than items you?ll find in
a Pokemart, but they taste bitter and will make your Pokemon dislike you, so
only buy items from here if you don?t care about you Pokemon?s emotions (i.e.
if there?s no Pokemon in your party that evolves when it becomes happy, and
there?s no Pokemon in your party that knows Return). The counter above is a
haircut salon. Giving your Pokemon a haircut makes them like you more. It?s
open everyday apart from Mondays, but run by two different people on different
days. It?s run by the younger brother on Sunday, Wednesday, and Friday, and
the older brother on Tuesday, Thursday, and Saturday. The younger brother is
cheaper (300G), but the older brother (who costs 500G) makes your Pokemon a
bit happier. The best counter though is the one at the top of the tunnel. It
is only open from 4:00am to 9:00am on Monday mornings, so you need to wake up
early (or stay up late), but it?s worth it. Here, you can buy trinkets that
don?t do anything in themselves, but they can be sold for a profit at roughly
500-1000G at Pokemarts. If you buy as many items as you can afford here, head
to a Pokemart, sell them all, return with the money you earned, and repeat
this as many times as you can before the shop closes/or until you run out of
patience, you can make an incredible amount of money. This allows you to buy
all the expensive things in the game, such as stat-raising vitamins and enough
coins for Pokemon prizes at Goldenrod/Celadon Game Corners, with minimal
effort to get the money needed.

When you?re done here, head for the Goldenrod gym in the north-east of the

This gym?s leader is Whitney, and she specializes in Normal type Pokemon. No
Pokemon are weak to Normal types, but on the other hand, few Pokemon are
resistant to them, and only one type is super-effective against them; that
type being Fighting. If you leveled up the Machop, you shouldn?t have too many
problems, and if you continued leveling up your Geodude/Onix since the gym in
Azalea Town, you?ll have an even easier time.

The underlings here are nowhere near as tough as Whitney, so don?t get too
confident after beating them. Whitney is a lot tougher. She has a L18 Clefairy
and a L20 Miltank. The Clefairy mostly uses Metronome, which usually poses
little threat, but can be devastating if it gets lucky. The Miltank is a lot
stronger. It uses Attract, which prevents Pokemon of the opposite gender from
attacking 50% of the time. Miltank are always female, so if your
Machop/Geodude/Onix is/are female, you?ll have an easier time. It?s Rollout
attack can be strong however, and it has Milk Drink for when it is low on HP,
so you need to be quick in taking it out.

When you win, speak to the trainer close to Whitney before speaking to Whitney
again. You?ll receive the Plain Badge, which boosts your Pokemon?s Speed, and
allows you to use HM04 (Strength), when you receive it. She?ll also give you
TM45 (Attract). Attract is useful when taught to a female Pokemon with good
staying power.

If you like, before you leave Goldenrod, you can head to the Game Corner and
try to win some prizes.

If you?re playing G/S, before you leave Goldenrod, enter the building next
door to the gym, and receive the Squirtbottle. If you?re playing Crystal,
you?ll get this in a bit.

Head north and pass through the gatehouse.


There are more trainers to battle here. Be sure to trade phone numbers with
Arnie, as he?ll tell you when there?s a Yanma swarm.

You might be able to find a Growlithe in the grass here. Growlithe is a good
Fire type, and Fire types are very rare, so you might want to add it to your

Continue north and enter National Park.


Battle the trainers in the park, and then get a few items. The woman on the
bench in the south-east will give you Quick Claw, which gives slow Pokemon a
one-in-three chance of attacking first. Then head to the north-east and look
for a missing rung in the fence. Pass through it and head right for a Parlyz
Heal, and then left for TM28 (Dig). Dig isn?t as strong as it was in R/B/Y,
but it?s a decent Ground type attack for now, until you get Earthquake.

Note: On Tuesdays, Thursdays, and Saturdays, National Park is home to the Bug-
Catching Contest (speak tot he gatekeepers at either of the entrances to the
park). You take in one of your Pokemon and 20 Park Balls. You then search for
a Pokemon in the grass, and try to catch the best one. Points are awarded for
how rare the Pokemon is, and it?s level. For the best chance of winning, try
to catch a Scyther or Pinsir. First prize is a Sun Stone, which can be used to
evolve Sunkern or Gloom. Second prize is an Everstone. Third prize is a Gold
Berry. And everybody else receives a Berry. As well as getting a prize, you
also get to keep the Pokemon you caught, so be sure to enter when you can.

When you?re finished in National Park, head out of the east exit.


Battle the two trainers before you get to a strange tree blocking your way. If
you?re playing G/S, you?ll already have the Squirtbottle by now. If you?re
playing Crystal, speak to the girl close by, and then head back to Goldenrod.
Enter the building next to the gym and you?ll receive the Squirtbottle. Now
head back here. Save before you do anything else. Now use the Squirtbottle on
the tree, and it reveals itself to be a Sudowoodo. You only have one chance to
catch Sudowoodo in the entire game (hence why you saved beforehand), so be
careful not to KO it. When you?ve caught it, speak to the man to the east, and
he?ll give you TM08 (Rock Smash). Rock Smash is a poor attack, but you?ll need
it in a bit, so teach it to a Pokemon you don?t use often. Head west, and then
north. Battle yet more trainers as you go.


Head to the Pokecenter first. You?ll see Bill, who?ll tell you that as of
tomorrow, you can use the Time Capsule (which allows you to trade Pokemon with
R/B/Y versions). You can then go back to Goldenrod and find Bill?s house (in
the south-west) to receive a free Eevee. If you do, come back after.

Head to the building to the left of the Pokecenter and receive an Itemfinder
from the guy inside.

Now enter the building above the Pokecenter. Defeat all of the Kimono Girls
inside (each uses one of Eevee?s evolutions), and then speak to the man at the
bottom of the room. He?ll give you HM03 (Surf). Surf is the best Water attack
in the game, so teach it to your Water type Pokemon.

Now head to the Burned Tower in the north-west. The following section of the
game is different depending on if you?re playing G/S, or Crystal, so I?ll
split it into two parts.

G/S: Be prepared for another battle with your rival as soon as you enter.
He?ll have four Pokemon, from L18-22. He should be easy to beat by now though.
When he?s gone, make your way around this floor, using Rock Smash to break the
rocks in your way. Battle a few trainers, and drop down the hole in the middle
of the room. You?ll land in front of Raikou, Entei, and Suicune. They?ll run
away from you, but from this point on, you may encounter them in random
patches of grass in Johto.

Crystal: The Ecruteak gym leader, Morty, and Eusine are in here looking for
Suicune. Make your way around the edge, and work your way towards the middle
of the room. Your rival will battle you here, and have the same team as he
does at this point in G/S (see above). When you beat him, you?ll drop down to
the basement, and you?ll find Raikou, Entei, and Suicune. They?ll run away.
Raikou and Entei can be found in random patches of grass in Johto, but Suicune
can be caught more easily later.

After you?re done in the Burned Tower, go to the gym in the far south-west of
Ecruteak City. Morty is the leader here, and he specializes in Ghost type
Pokemon. It?s much easier to exploit the Poison side of the Gastly-Haunter-
Gengar line, so bring some Pokemon with Ground or Psychic attacks. Normal and
Fighting type attacks do nothing to Ghost Pokemon, so be careful.

Finding your way across the invisible floor isn?t too hard; it shouldn?t take
too many attempts. The underlings here are all easy, mainly because they?re so
predictable. All of their Pokemon are either Gastly or Haunter. They usually
use Curse, which cuts their HP in half, so they actually put themselves at a
disadvantage. Morty himself has a L21 Gastly, a L21 Haunter, a L25 Gengar, and
a L21 Haunter. Gengar is tough if he gets lucky and Hypnosis works often.
Dream Eater is a strong attack that also heals his Gengar, so if he does put
your Pokemon to sleep, either switch it out, or preferably, use an
Awakening/Full Heal.

When you win, Morty will hand over the Fog Badge, which makes all Pokemon up
to level 50 obey you without fail, and allows you to use HM03 (Surf) outside
of battle. He?ll also give you TM30 (Shadow Ball). Shadow Ball is an excellent
Ghost attack, which has more potential for destroying Psychics than any other
move in the game. But unfortunately, the only Ghost Pokemon in the game have
bad Attack stats, and aren?t very good at surviving fights against Psychic
types, so they can?t use it effectively. The best Pokemon to give it to are
Pokemon that can stand up to Psychics, and have an acceptable Attack stat to
use it with. Pokemon like Girafarig, Hypno, Sneasel, or good Normal types like
Snorlax are ideal.

With Morty beat, head west out of Ecruteak.


Head west, battling some trainers as you go. Be sure to get Dana?s number. In
G/S, she notifies you of Snubbull swarms, and in Crystal, she?ll eventually
give you a free Thunderstone.

When you reach Moomoo ranch, go into the barn, and feed the sick Miltank any
Berries (only normal Berries) you have. After you feed it enough, it will get
better, and the owner of the ranch will give you TM13 (Snore) as thanks. Snore
is only worthwhile if used correctly on a Snorlax, so save it for now. The
ranch owner will also start selling Moomoo Milk, for 500G. It restores 100HP
to a Pokemon when used.

Head south from the ranch and battle a couple more trainers, until you reach


Your rival will appear, but he won?t battle you. He?ll tell you that the gym
leader, Jasmine, is in the lighthouse.

Firstly, enter the building under the gym. A fishing guru will give you a Good

Next, head to the building on the far south-west of the city. Inside, a sailor
will give you HM04 (Strength). This isn?t the best Normal type attack but it?s
needed, so teach it to a Pokemon you don?t use often.

Now head for the lighthouse to the south-east. It takes a while to scale it,
due to all the trainers, but finding your way is easy enough.

When you reach the fourth floor, head around the floor anti-clockwise, and
grab TM34 (Swagger) on the next floor. Go back down, and back around the
fourth floor, and continue heading upwards until you reach the top floor.

Jasmine is here, tending to a sick Ampharos. She needs you to go to Cianwood
Island to fetch some medicine. Drop down the gaps on the eastern side of the
lighthouse to exit quicker. Then head to the south-west of Olivine.

Note: If you?re playing Crystal, you?ll see a gatehouse next to the shoreline.
At the other side of it is the most significant addition to Crystal; the
Battle Tower. Here, you?ll battle exceedingly good trainers with Pokemon at
set levels that fit in the rules. The woman at the counter inside gives a more
detailed description.

Surf south and head for Cianwood Island, to the south-west. Battle the
swimmers on your way; they don?t provide much cash, but they do provide
valuable Exp. Points.


If you?re playing Crystal, you?ll see Suicune at the north of the island. When
you approach it, it will run away again. Eusine will then appear and challenge
you to earn Suicune?s respect. He has varied Pokemon types, but they aren?t
too strong.

Head south and enter the very bottom building. Receive the Secret Potion from
the pharmacist inside. But before heading back, try tackling the gym here.

The leader of this gym is Chuck, and he specializes in Fighting type Pokemon.
Use Flying, Ghost or best of all, Psychic types here.

Oddly, Chuck doesn?t provide the main challenge here; the two first trainers
do. They each have one Pokemon at level 27, but you can?t heal your Pokemon in
between battles, so it?s the equivalent of one trainer with two level 27
Pokemon. One has Hitmonlee, and the other has Hitmonchan. When you do beat
them, the other underlings will pose little challenge. Chuck should in theory
be harder than the first two underlings, as his two Pokemon, a L27 Primeape
and a L30 Poliwrath, are at higher levels, but Primeape and Poliwrath don?t
have as good stats, plus, Poliwrath?s part Water type makes it susceptible to
Grass and Electric type moves.

When you beat Chuck, he?ll hand over the Storm Badge, which make all Pokemon
up to level 70 obey you, and allows you to use HM02 (Fly) outside of battle
when you obtain it. He?ll also give you TM01 (Dynamicpunch). Dynamicpunch
deals heavy damage as well as confusing the opponent, but it?s inaccurate, so
use it only if you don?t mind a gamble.

Exit the gym and speak to the woman standing near the entrance. She?ll give
you HM02 (Fly). Teach this to a Flying type Pokemon and Fly back to Olivine.


Scale the lighthouse again and give the Secret Potion to Jasmine. She?ll then
give it to Ampharos before heading back to the gym. Leave the lighthouse and
enter the gym.

Jasmine is the only person you battle in this gym, and she specializes in
Steel type Pokemon. She has a L30 Magnemite, another L30 Magnemite, and a L35
Steelix. Ground type Pokemon are great, as they will cast aside the two
Magnemite with ease, and do some decent damage to Steelix. Fire type moves are
the best choice for Steelix however; his Defense is high enough to counter his
Ground weakness, but his Special Defense is low. Water attacks are good, but
it has Sunny Day, which weakens them. Try sending out a Water type, and after
he uses Sunny Day, switch to a Fire type. With Sunny Day doubling the strength
of it?s already super-effective Fire attacks, you?ll take Steelix down with
one hit.

When beaten, Jasmine will give you the Mineral Badge, which boosts the Defense
of all your Pokemon. She?ll also give you TM23 (Iron Tail). Iron Tail isn?t
worth using. It?s not a bad attack, but it?s not a great one either. Steel
type attacks are only super-effective against Rock and Ice types. Steelix is
the only Pokemon that can use Iron Tail effectively, but Earthquake and Rock
Slide take care of Rock and Ice types already.

Fly back to Ecruteak.


Immediately head east and pass through the gatehouse.


You?ll pass three entrances to Mt. Mortar, but you can?t get to the cave?s
real prize, a Tyrogue, until you get HM07 (Waterfall). Simply surf east,
across the water, until you get to Mahogany Town. If you?re playing Crystal,
be sure to trade numbers with Tully, and he?ll eventually call and offer you a
Water Stone.

Enter Mahogany Town.


You can?t continue east, as there?s a salesman blocking the way, and there?s
nothing to do in town at the moment, so the only way you can go is north.


Team Rocket have taken over the gatehouse to the east, and will charge you
1000G if you enter, so pass it by looping around to the west. While you?re in
the grass, have a look for a Girafarig (if you?re playing G/S) or a Farfetch?d
(if you?re playing Crystal). Continue north until you reach the Lake of Rage.


Surf into the lake and save your game next to the red Gyarados. You only have
one chance to capture it. When you do (or if you KO it), you?ll receive a Red
Scale. Go back to dry land, and you?ll see Lance, the Pokemon champion next to
the sign. Speak to him, and he?ll tell you that Team Rocket are causing more
trouble. He?ll head back to Mahogany. Head back yourself.


Enter the building in the middle of the town, and follow Lance downstairs.


Whenever you pass a Persian statue, you?ll be detected, and two Rockets will
appear to fight you. But you can deactivate this trap by heading into the
center of the room and using the computer to turn off the security system.
When you?ve done that, make your way to the stairs in the south-west of the
room, via the long way (if you step on the dark tiles in the short path,
you?ll be forced into a battle with a wild Voltorb, Koffing, or Geodude.

When you enter this floor, Lance will heal your Pokemon. Proceed, battling
more Rockets as you go, and enter the next floor down. When you enter this
floor, you?ll meet Lance again, who?ll tell you that you need two passwords.
You?ll then see a square shaped room above you. Enter it and battle the female
Rocket at the top. She?ll give you the first password when beaten. Then head
to the south-west room and battle the Rocket member in there. He?ll give you
the second password. With both passwords, make your way to the stairs in the
north-east. Climb them, and when you are on the next floor, head west. Go down
the stairs there, and make your way around to another room. Battle the Rocket
inside and he?ll then flee. Speak to the Murkrow, and it will give you the
password to the generator room. Make your way back to the floor Lance healed
your Pokemon on. You?ll see a large door blocking your way. Open it, and just
as you?re about to enter, two Rocket Executives will approach you. Lance will
join you and take care of one, while you fight the other. The Rocket Executive
you battle isn?t too hard. Just use the same tactics with her as you do with
normal Rockets.

When you win, enter the room behind the doors you just opened, and fight three
wild Electrodes. When you?ve dealt with them, Team Rocket will disappear from
Mahogany, and Lance will give you HM06 (Whirlpool).

Leave Team Rocket?s HQ.


The gym is now accessible, so enter it. The leader is Pryce, and he
specializes in Ice type Pokemon. Don?t use Fire type Pokemon too much, as most
of the Ice types here are also part Water. Only use Fire against Swinub,
Piloswine and Jynx. Electric Pokemon are the best choice, as they can take
advantage of the Water side of these Ice types. Failing that (or in addition),
use Fighting types.

You?ll have to find your own route to fight all the underlings, but here?s the
path to Pryce:

Stand between the left Pokeball statue and the left wall. Skate up, up, right,
down, left, up, and then right.

Pryce?s underlings are a mixed bunch. The Dewgong?s some send out are hard to
take down, but the rest of the Pokemon aren?t too strong. Pryce himself is
tough if you aren?t prepared type-wise, but if you are, you shouldn?t have too
many problems. He has a L27 Seel, a L29 Dewgong, and a L31 Piloswine. Use
Electric against Seel and Dewgong and Water, Fire, or Fighting against

When you defeat Pryce, he?ll give you the Glacier Badge, which boosts the
Special stats of all your Pokemon. It also allows you to use HM06 (Whirlpool)
outside of battle. Pryce also gives you TM16 (Icy Wind). Icy Wind is an Ice
attack which is only decent as a long term move when taught to Piloswine, due
to it?s low speed. However, you may want to use it soon, so keep it handy.

When you step outside of the gym, you?ll receive a call from Elm. He?ll tell
you that Team Rocket have taken over the Goldenrod Radio Tower. Fly to


Enter the radio tower and make your way up. It will take a long time due to
the sheer number of Rockets you face, but the path is incredibly simple.

When you get to the top, you?ll find who appears to be the director, who was
kidnapped, but is in fact, an impostor. He?ll battle you. Defeat him, and
he?ll tell you that the real impostor is in the Goldenrod City Tunnel. He?ll
also give you an Underground Key, needed to reach the director.

Head to the Goldenrod City Tunnel, and use the Underground Key to open the
door to the east. You?ll fight your rival again in the next room, but he
doesn?t put up much of a fight. He has five Pokemon from level 28-32. After
beating him, beat the Rockets closeby, and flip the switches in this order:
left, center, then right. Work your way down to the door in the south-east and
battle another Rocket. Enter the doors. Fight more Rockets in the next room as
you work your way towards the center of the room. When you get there, you?ll
find the real director. He?ll give you a key needed to access other areas in
the Goldenrod Radio Tower.

Go back to the Radio Tower, and head to the third floor. Open the door on the
right of the room, and head upwards once again. Battle all the Rockets, and
you?ll find the two Rocket Executives you and Lance beat earlier, on the top
floor. Beat them both, and Team Rocket will disappear. The director will
return and then give you either the Rainbow Wing (if you?re playing Gold), the
Silver Wing (if you?re playing Silver), or the Clear Bell (if you?re playing

Depending on what item you receive, you can now catch either Ho-oh, Lugia, or
Suicune respectively. They?ll be at level 40 though, so you may need to wait
until your Pokemon are stronger. When they are, go to Tin Tower if you?re
after Ho-oh/Suicune, or Whirl Islands (between Olivine and Cianwood) if you?re
after Lugia. Remember that these Pokemon only appear once, so save before
battling them. This way, if you accidentally KO them, you can try again.

When you want to continue on your main adventure, Fly back to Mahogany Town.


First, make sure you have a Pokemon that knows Strength, in your party. Then
head east out of town.


If you?re playing G/S, be sure to swap numbers with Wilton on this route.
He?ll alert you to swarms of Remoraid. In Crystal, he instead calls you when
he fishes up items, but these are usually cheap items like Poke Balls and
such, so it?s not worth filling up a phone number slot.

Head west and enter the cave.


A few interesting wild Pokemon can be found in here, such as Jynx, Swinub,
and, if you?re playing Crystal, Sneasel as well. The next gym specializes in
Dragon type Pokemon, and Ice is one of their few weaknesses, so consider
catching one (preferably Jynx or Swinub) and leveling it up. Make your way
through the cave until you see a large patch of ice. The route you have to
skate is different depending on whether you?re playing G/S or Crystal.

If you?re playing G/S, skate up, left, up, right, up, right, down, left, up,
left, down, right, down, right, up, and then right.

If you?re playing Crystal, skate up, left, up, left, down, left, up, left,
down, right, down, and right.

Before you climb the steps, skate across the small patch of ice in front of
you for HM07 (Waterfall). Once again, the route is different depending on
whether you?re playing G/S or Crystal, but it?s far easier to figure out than
the large patch.

With HM07 in hand, continue around until you find a ladder. Climb down it, and
in the next floor, and use Strength to push the boulders down the holes. When
you?ve pushed all four boulders down all four holes (fairly simple), you can
drop to the next floor down yourself, and use the boulders to skate to the
center of the ice patch. Climb the ladder, and in the next area, skate to the
item to find TM44 (Rest). Rest is great when taught to a Pokemon with good
staying power and few weaknesses.

Climb the ladder nearby, and make your way through a couple more floors (the
route is simple) until you are outside. Walk south a short distance and you?ll
come to Blackthorn City.


A highlight of this city is that inside the south-west building, you can find
a guy who?ll make your Pokemon forget a move, even HM?s, so if you taught a
good Pokemon a HM you don?t want anymore, or you need to delete a G/S/C
specific move so you can trade with R/B/Y, you can delete those moves.

Head into the Pokemart, and you?ll find that you can now buy Ultra Balls. From
now on, make these your standard Balls, as they?re much stronger, as are the
Pokemon you encounter from now on.

Now head for the gym. The leader is Clair, and she specializes in Dragon type
Pokemon. Dragon Pokemon are weak only to Ice and other Dragon type attacks.
It?s incredibly unlikely you don?t have any Dragon type attacks, so try to use
Ice. The Icy Wind TM you received from Pryce can be useful here. The
underlings are very hard indeed, but they?re not as hard as Clair, so make
sure your Pokemon are capable of taking them out if you want a chance against
Clair. Clair has a L37 Dragonair, another L37 Dragonair, another L37
Dragonair, and a L40 Kingdra. Use Icy Wind, or simply a strong attack against
the Dragonair, and use any strong moves against Kingdra. Kingdra?s type mix is
one of the best in the game (Water/Dragon), as it gives it weakness only to
Dragon type attacks. The best you can do is simply hammer away with everything
you have and hope for the best.

When you win, Clair will demand that you get her a Dragon Fang from Dragon?s
Den before she gives you a badge. Leave the gym and make sure you have a
Pokemon with Whirlpool. Then head north and enter the cave. Make your way
around the cave (it?s fairly simple), and grab the Dragon Fang. Clair will
then appear and give you the Raging Badge, which makes all Pokemon obey you,
regardless of level, and also allows you to use HM07 (Waterfall) outside of
battle. She also gives you TM24 (Dragonbreath). Dragonbreath is only really
any good on Kingdra, so don?t use it on any other Pokemon.

When you leave the gym, Elm will call you and summon you back to New Bark
Town. You can walk there by traveling south, or you can simply Fly there.


Enter Elm?s lab, and he?ll give you a Master Ball. This ball will catch any
Pokemon without fail. You only get one in the entire game however (unless you
win on the Lucky Number show on the radio, but that?s very unlikely), so don?t
waste it. It?s best to use it on one of the legendary beasts that are found in
random patches of grass.

Now make sure you have Pokemon that know Surf and Waterfall. Surf to the east
of New Bark Town.


Enter the cave you come to, and you?ll see a waterfall in front of you. Before
you climb it though, grab the Moon Stone on the left. Climb the waterfall,
make your way around the bend, and then exit. Head east, battling trainers as
you go (be sure to battle every single one; you need your Pokemon to be as
strong as possible), and then head north. When you reach a small house, enter
it, and speak to the woman inside to have your Pokemon fully healed. Return
here if your party needs healing again before you reach the next Pokecenter.
Continue north, being sure to battle every trainer, and enter the gatehouse at
the end of the path. Show the guard your eight badges and he?ll let you pass.


This is the last area before the Elite Four. Luckily, it?s not as tedious as
the Victory Road in R/B/Y. In fact it?s easy to find your way around. The only
real obstacle is your rival at the exit. He has five Pokemon from level 34-38,
but he?s still fairly easy. If you have trouble, then you?re definitely not
ready for the Elite Four. Before you step out of the opening, head west and
drop down the pit. You?ll find TM26 (Earthquake) down here. Earthquake is the
best Ground attack in the game, and one of the best overall attacks in the
game also. Be sure to grab it. Now leave Victory Road via the exit close to
your rival encounter.


Just like last time, you must battle five opponents (there?s the champion to
beat as well as the Elite Four) in a row without visiting a Pokecenter in
between. Heal your Pokemon fully before you enter, and buy loads of Hyper
Potions, Revives, and Full Heals. Save before entering, so that if you find it
to be too hard, you can reset the game and level up your Pokemon some more.
Losing means you lose half your money. Your Pokemon should be at around level
45 to stand much of a chance.


Will specializes in Psychic type Pokemon. He has a L40 Xatu, a L41 Exeggutor,
a L41 Slowbro, a L41 Jynx, and a L42 Xatu. Electric and Fire are the types of
choice here; Electric will sort out his Slowbro and two Xatu, while Fire will
take down his Jynx and Exeggutor. Just be wary of Xatu?s Psychic.

Koga, the old Fuschia gym leader of R/B/Y is now a member of the Elite Four,
but he still specializes in Poison type Pokemon. He has a L40 Ariados, a L43
Forretress, a L42 Muk, a L41 Venomoth, and a L44 Crobat. He?s quite easy to
beat though; Poison types just aren?t very good. Use Psychic, Rock, and Fire
in this battle.

Bruno is still a member of the Elite Four, and he still specializes in
Fighting type Pokemon. He has a L42 Hitmontop, a L42 Hitmonlee, a L42
Hitmonchan, a L43 Onix, and a L46 Machamp. Use Psychic type Pokemon here, and
also Flying types. Watch out for his Onix though.

Karen specializes in Dark type Pokemon. She has a L42 Umbreon, a L42
Vileplume, a L45 Gengar, a L44 Murkrow, and a L47 Houndoom. You have to use
many different types, as there?s no real pattern to her Pokemon. Ground, Ice,
Rock and Fighting can be useful though.

Lance is the new Pokemon Champion, and he?s very strong. In theory, he?s
supposed to specialize in Dragon types, but only three of his Pokemon are
Dragon types, while all six are part Flying. He has a L44 Gyarados, a L47
Dragonite, a L46 Charizard, another L47 Dragonite, a L46 Aerodactyl, and a L50
Dragonite. The best types to use here are Ice, Rock, Electric and Water.

Well done! You?re now the Pokemon Champion. But unlike R/B/Y, there?s a lot
more to do now. You now have to visit Kanto, the R/B/Y map, and earn eight
more badges. When you restart your game, you?ll be in New Bark Town.


You?ll receive a call from Elm, asking you to drop by his lab. Walk on in, and
speak to him. He?ll give you an SS. Ticket. Fly to Olivine City.


Head south and enter the tunnel. When you emerge at the other side, show your
ticket to the sailor , and he?ll let you on the SS. Aqua.


As soon as you enter, you?ll be bumped into by a man looking for his missing
daughter. Ignore him for now though. First, find your room. It?s the one with
a sailor stood in front of it. You can heal your Pokemon here, and use a PC.
Explore this floor, battling trainers (they?re much easier than the opponents
you faced at Indigo Plateau). Then head down the stairs in the south-east, and
speak to the sailor blocking your way. He?ll ask you to look for his missing
colleague. Enter The room next to yours, and you?ll find him. Battle him, and
when you win, he?ll return to work. Head back to the sailor who was blocking
your way, and he?ll let you past. Battle the two trainers on this floor if you
like, otherwise head through the doors at the end to find the captain and the
missing girl. Speak to the girl and she?ll return to her father. Speak to the
father, and he?ll reward you with Metal Coat, an item that powers up Steel
type attacks, and is required to evolve Scyther and Onix. When this is done,
the ship will arrive in Kanto.


There?s not much to do here right now besides head for the gym. Cut down the
shrub, and enter.

Lt. Surge is the leader of this gym, and he specializes in Electric type
Pokemon. Use a strong Ground type to defeat Electric types easily.

The underlings here are amazingly easy to beat. A single Ground type will beat
them all. Lt. Surge isn?t much harder. He has a L44 Raichu, a L40 Electrode, a
L46 Electabuzz, another L40 Electrode, and a L40 Magnemite. Once again, a
single Ground type will beat them all.

When you win, you?ll receive the Thunder Badge.

Get used to the ease of defeating gym leaders, as the rest aren?t much harder.
So battling all trainers on the map to level up your Pokemon isn?t as
necessary now (though it?s still recommended).

Head north out of Vermilion.


The underground tunnel leading to Cerulean is closed, so continue north to
Saffron City.


Head to the house in the south-east, and just like in the last games, a guy
inside will give you TM29 (Psychic). Enter Silph Co., in the center of the
city, and a guy guarding the stairs will give you an Up-grade, needed to
evolve Porygon. Now head for the Fighting Dojo in the north-east (it?s the
left gym; not the right one), and take the Focus Band you see at the top of
the room. The Focus Band sometimes protects the Pokemon holding it from
fainting. Now head into the gym next door.

Sabrina is the leader of this gym, and she specializes in Psychic type
Pokemon. It?s unlikely you have anything that works particularly well against
Psychics (you might have a Pokemon with Bite, but it won?t do much damage,
even if it is super-effective). Just use Pokemon that have good Attack power,
as Psychics tend to have low Defense stats.

The underlings here aren?t too hard, but they may wear you down enough to
warrant a trip to the Pokecenter before you battle Sabrina. To reach Sabrina,
first, step on the pad in the first room. Then step on the pad above you. Then
the one below you. Then the one below you. And then the pad to the left of
you. You?ll find yourself next to Sabrina. She has a L46 Espeon, a L46 Mr.
Mime, and a L48 Alakazam. Although it?s tricky to exploit their weaknesses,
she still isn?t too tough to beat (much unlike in R/B/Y).

When you win, you?ll receive the Marsh Badge.

Leave the gym, and head for the house just above and to the left of Silph Co.
This is Copycat?s house. Go upstairs and speak to her to learn that she?s lost
her Clefairy Doll. Leave the house and Fly to Vermilion.


Enter the building just above the gym. Speak to the person with the Clefairy
Doll, and they?ll return it to you. Fly back to Saffron.


Give the Clefairy Doll to Copycat, and she?ll give you a Rail Pass, which
allows you to catch the train that travels to and from Kanto and Johto.
However, the Power Plant that powers the train (as well as other things in
Kanto) is down, and must be restored first.

Head east out of Saffron.


The underground tunnel here is also closed, so continue east until you reach
Lavender Town.


The Pokemon Tower has been downsized and moved across the town slightly to
make way for the new Kanto Radio Tower. Hardly respectful, but anyway, pass
straight through Lavender and head north.


Rock Tunnel is far simpler this time round. You should have no problems making
your way through. While you?re here though, you might want to look for a wild
Cubone or Kangaskhan. If you do decide to catch a Cubone, be sure to get a
Thick Club as well. Either catch Cubone until you find one with a Thick Club
attached, or simply use the attack Thief to steal one (this method is much
quicker and easier).


When you exit Rock Tunnel, head north until you see some water. Surf around
the corner until you see a building. Enter it, and you?ll find that it?s the
Power Plant. It has been revived since the R/B/Y days, but it is currently
down due to somebody having stole a Machine Part. Speak to the manager next to
the machine, and then leave the Power Plant. As you do, you?ll be told that a
shady character has been seen in Cerulean. Head back outside, surf back
around, and head west. Battle the trainers as you go.


Enter the gym. Misty isn?t there, nor are the underlings, but the thief who
stole the Machine Part is. He?ll run outside. Exit, and head for Nugget Bridge
in the north. You?ll find the thief here, and it turns out to be a Team Rocket
member. Battle him, and when you win, he?ll tell you he hid it in the gym. Go
to the gym and search in the central pool of water to find it.

Before you head back to the Power Plant however, head north of Nugget Bridge,
and then head east.


Battle the trainers on this route and then receive a Nugget from the final
one. Continue east, and you?ll see Misty with a date. Her date will run away,
and Misty will then head back to the gym.


Enter the gym. This gym specializes in Water type Pokemon, and Misty is the
leader. Use Grass and Electric type Pokemon here.

The underlings are easy enough, and Misty is fairly simple herself. She has a
L42 Golduck, a L42 Quagsire, a L44 Lapras, and a L47 Starmie. Grass types work
well against all of them, but Electric won?t work against Quagsire, so be

When you win, Misty will give you the Cascade Badge.

When you leave the gym, head west to the Power Plant.


Surf around to the Power Plant, and give the Machine Part back. You?ll receive
TM07 (Zap Cannon) as thanks. Zap Cannon does a lot of damage and always
paralyzes the opponent, but it is very inaccurate.

Fly to Lavender.


Enter the Radio Tower, and speak to the owner. He?ll give you a Radio Card to
tune into Kanto?s Radio stations.

With that, Fly to Saffron.


You can now use the train, but don?t bother for now. Instead, head west out of


There?s nothing on this route of interest, unless you want to do some Pokemon
catching. Houndour and Murkrow both appear here at night, and are the game?s
first wild Dark Pokemon.

Head west to Celadon.


First head for the building in the south-east. You?ll find it?s a restaurant.
Search the trash can at the back of the room to find Leftovers.

Next, if it?s night, head to the back of the large building in the north. A
guy on the top floor will give you TM03 (Curse) if you listen to his story.
Curse is good on Pokemon that would benefit from a boost in Attack and
Defense, but wouldn?t suffer too much from a loss of Speed.

Now head for the gym in the south-west.

Erika is the gym leader, and she specializes in Grass type Pokemon. Just bring
a Fire type, and you?ll have no problems. Good second choices include Ice and
Psychic (a lot of the Pokemon here are part Poison).

The underlings are incredibly easy; easier than underlings in previous Kanto
gyms. And Erika is also a bit of a pushover. She has a L42 Tangela, a L46
Bellossom, a L41 Jumpluff, and a L46 Victreebel. A single Fire type is enough
to send them all packing.

When you win, Erika will give you the Rainbow Badge, and TM19 (Giga Drain).
Giga Drain is one of the best Grass type attacks in the game.

With the gym beat, head west out of Celadon.

ROUTES 16, 17, AND 18

You need to use your bike on this road. Head south, and then head east to
reach Fuchsia City.


The Safari Zone no longer exists, so there?s not much to do in Fuchsia. Head
for the gym.

With Koga promoted to the Elite Four, his daughter, Janine is now the leader
of this gym. And she also specializes in Poison type Pokemon. Use a single
Psychic to destroy everyone in this gym.

The transparent walls are still here, but they?re just as easy to navigate as
last time. The underlings here are the easiest yet, and Janine herself is
laughable, with her Pokemon at terribly low levels. She has a L36 Crobat, a
L36 Weezing, another L36 Weezing, a L33 Ariados, and a L39 Venomoth. A Psychic
type will have no problems, but then again, nor will any other strong Pokemon.

When you win, Janine will hand over the Soul Badge, and TM06 (Toxic).

When you exit the gym, Fly to Vermilion.


Head to the south-east and save your game next to the Snorlax (you only get
one chance to catch it). Play the Poke Flute using your Radio, and it will
wake up and attack. It?s at level 50, so it will probably be tricky to wear
down, especially considering it also has the move Rest, and is holding some
Leftovers (which means it can restore a bit of HP after every turn). Try to
put it to sleep or paralyze it when you?re ready to start throwing Ultra

When you do catch it, enter the cave in front of you.


Head through this cave, and exit through the other side.


Use Cut to get past the shrub on the left. Then head north.


First, speak to the man standing to the right of the Pokemart, and he?ll give
you the Silver Wing (if you?re playing Gold or Crystal), which allows you to
catch Lugia in Whirl Islands, or a Rainbow Wing (if you?re playing Silver),
which allows you to catch Ho-oh in Tin Tower.

Next, head for the gym.

Brock is the leader of the Pewter City gym, and he specializes in Rock type
Pokemon. Take a Water, and better yet, a Grass type Pokemon with you, and
you?ll have no trouble.

The only underling here is incredibly easy; he only has one Pokemon, and it?s
at a very low level. Brock is just as easy. He has a L41 Graveler, a L42
Omastar, a L41 Rhyhorn, a L44 Onix, and a L42 Kabutops. A Grass type is 4x
super-effective against all of them, and most likely faster too, so it?s
possible to take them all down without taking any damage whatsoever.

When you win, you?ll receive the Boulder Badge.

If you want to battle your rival again, head east out of Pewter, until you
reach Mt. Moon. Enter, and you?ll find him inside.

Otherwise, head south from Pewter.


Head all the way south, until you reach Viridian City.


The gym leader isn?t here right now, so continue south.


This route has nothing to offer, so proceed to Pallet Town.


Players of R/B/Y will remember this town fondly, as it?s where it all started.
There?s nothing too special here though. You can drop in to Oak?s lab and
speak to him, but other than that, all there is to do is to Surf south to

ROUTES 19, 20, AND 21

Surf south until you reach what used to be Cinnabar Island. A volcano erupted
some time ago, and now all that remains is a Pokecenter and lots of rocks.
You?ll find Blue here however (Gary). Speak to him, and you?ll find out he?s
now the leader of the Viridian gym. He?ll then return there so you can battle
him, but first head east to Seafoam Islands. Blaine, the old Cinnabar gym
leader, moved here after the volcano at Cinnabar erupted. Enter the cave, and
you?ll find him. He has no underlings, so it?s just him. He once again
specializes in Fire types. He has a L45 Magcargo, a L50 Rapidash, and a L45
Magmar. Use a single strong Water type to beat them all.

When you win, you?ll receive the Volcano Badge.

You can Surf east from here to get to Fuchsia, but instead, Fly back to


Enter the gym. Blue is the only person inside. Blue doesn?t specialize in any
particular type, so you need a varied party to beat him. Unlike the other
Kanto gym leaders, Blue is no pushover. He has a L56 Pidgeot, a L56 Rhydon, a
L54 Alakazam, L58 Gyarados, a L58 Arcanine, and a L58 Exeggutor. Ice works
well against three of his six Pokemon, so try to use a Pokemon with an Ice
type move.

When you win, you?ll receive the Earth Badge.

Now that you have all eight badges, Fly to Pallet Town.


Enter Oak?s lab, and speak to him. He?ll give you permission to get to Mt.
Silver, a mountain full of strong wild Pokemon, and more importantly, the
trainer Red (Ash).

Fly to Viridian.


Head east to Route 22.


Continue east and enter the building at the end. You?ll recognize it as the
gatehouse before Indigo Plateau. Head through the east exit.


Mt. Silver is to the north-west, but you might want to do some exploring here
too. Wild Pokemon such as Misdreavus, Magmar, and Larvitar can be found here,
depending on which version you?re playing.

There?s also a Pokecenter on this route, so remember to use it if your Pokemon
are hurt here or in Mt. Silver.

Enter Mt. Silver when you?re finished on this route.


Head to the far north of the first room, and head through the opening. Head up
the three sets of steps in the next room, and follow the path until you see
another opening. Enter it. Then head to the far north of this room to find
Red. Red is incredibly strong. He has a L81 Pikachu, a L77 Blastoise, a L73
Espeon, a L75 Snorlax, a L77 Charizard, and a L77 Venusaur. You need a very
high-level, and varied party to beat him.

Beating him earns you nothing but the ability to watch the credits again, and
the satisfaction that you beat the ultimate Pokemon trainer.

But you?re not quite done; there?s still the matter of catching the legendary
birds, and, if you?re playing Crystal, Suicune.


Tin Tower is the tower in the north-east of Ecruteak City.

If you?re playing Crystal, you?ll find Suicune on the first floor. Save your
game before battling him, and use the same tactics to catch him as you did
with Sudowoodo and Snorlax.

If you?re playing Crystal, you must catch Raikou, Entei, and Suicune before
you get the Rainbow Wing, which allows you to battle Ho-oh, at the top of Tin
Tower. In Gold/Silver, you can battle it as soon as you get the Rainbow Wing
from either the Goldenrod Radio Director, or the man in Pewter City. It?s on
the very top floor (which isn?t too hard to reach). Once again, save your game
before battling, and catch it as you caught Snorlax and Sudowoodo (and, if
you?re playing Crystal, Suicune).


Whirl Islands are the four islands in Route 41. Lugia makes it?s home there.
Enter the north-east island, and head for the ladder in the north-east of the
first room. In the next area, make your way to the next ladder, and climb down
it. In the next room, Surf down the waterfall you see, and enter the opening
in the wall. You?ll then see Lugia. Save your game before battling, and then
catch it in the same way as all the other ?one-chance? Pokemon.

Now all you have left to do is fill up your Pokedex. This takes a lot longer
than it did in R/B/Y, so good luck!


Pokemon Crystal
Pokémon Crystal Walkthrough

In this world live creatures called Pokemon. Humans and Pokemon have lived, worked and played together in harmony for ages. Nevertheless, there are still numerous mysteries surrounding them. In order to find out more about these strange and marvelous creatures, many scientists- such as Professor Elm of New Bark Town- have dedicated their lives to Pokemon research.

One day, Professor Elm invites you to the lab. When you arrive, he 
says, "There are many things I don't quite understand quite yet, so I'd
like you to raise one of these Pokemon which I recently caught." Since
you're a curious person, you agree to help. Suddenly, Professor Elm
receives an e-mail from his friend, Mr. Pokemon, asking him to come and
his latest discovery. Professor Elm is far too busy to leave his lab,
though. So after you choose your Pokemon, he asks you to go see what
Mr. Pokemon has discovered.

Just then, you notice that someone is lurking in the shadows outside,
watching through the window. It appears to be a boy about your age, so
you decide to go outside and talk to him. But when you approach the
boy, he pushes you backward, saying, "What are you looking at?"

Who is this strange boy, and what has Mr. Pokemon discovered?

You can set the game's built-in clock to match the time in the real
world. For example, if you play the game at night, it will also be
night in the game, and you may be able to find some Pokemon that only
come out at that time. There are also things in the game, such as
"Tuesday Events"- you can participate in the event only if you play on
the specified day.

If you are playing Pokemon Crystal in the United States, Daylight
Savings Time (DST) may be in effect. For most of the US, DST begins at
2:00 a.m. on the first Sunday of April and lasts until 2:00 a.m. on the
last Sunday in October. There are some areas in the United States that
do not observe DST. Please check your local regulations when entering
time in Pokemon Crystal.

When DST changes in real life, you should go to your house and talk to
your Mom in the game to go change the clock setting.


So are you are girl or boy? It doesn't matter. If you choose either
character the events are basically the same. I chose the girl, though
I'm a boy, because I already chose the boy in Gold and Silver.

Girl: I named her Jill, after Resident Evil and Resident Evil 3: Last
Escape's Jill Valentine. She is basically the same as the boy, but in a
different gender.

Boy: I leave him as Chris, named after Chris Redfield from Resident
Evil and Resident Evil CODE: Veronica X. Once again, he's basically the
as the girl. There's no difference.

Rival: I named him Wesker after Wesker from RE. He's evil like Wesker,
so I see the connection:)

The Pokegear will be in Gold and Silver style if you choose to be the

Some slight appearance changes will occur depending on the gender that
you choose.

It will have a baby blue color to it with a different appearance for

When you use surf your character morphs into a Lapras Sprite. Lapras
Sprites are Red for the boy but Blue for the girl.


Well, try to pick the EXACT time in real life because the time changes
Pokemon availability. Some Pokemon are nocturnal, so only come at

If it's 10:00 a.m. in real life, try choosing that time. You don't have
to, but it helps so you don't get confused.

Try choosing the correct day, too. The Day Siblings come on certain
days, so you want the actual day to remember when to go.

If it is Daylight Savings Time, talk to the character's Mom to change
the time. Some places, like Indiana, don't observe Daylight Savings
Time, so you should simply ignore it completely.


The Walkthrough is in 2 sections. One is the main section which goes
and offers movesets and store lists, the other is the older section
which was
written by CVXFreak, that is written as the Quick and Easy section
because it
contains mostly only the mandatory areas.


New Bark Town >

You begin in your room when you wake up and find out the time, when you
down your mother programs the day and gives you your Pokegear.

The only place of interest is Elm's lab

Inside of Elm's lab Professor Elm wants you to get something for him, it
is a
starter! You have a choice...

----STARTERS CHOICE-----------------------------------------------------

You can choose either Cyndaquil, Chikorita or Totodile. Listed is also
strategies against select Gym Leaders to reduce there difficulty.

If you desire to speed through the game a Cyndaquil is your best bet.
Cyndaquil offers advantages in the Johto region against many Gym

Bugsy: Use your most advanced fire attack to burn her away.

Jasmine: Use fire attacks for the Magnemites

Pryce: Use Fire attacks to get STAB and neutral damage (all Pokemon have
a type that cancels out fires effectiveness).

If you desire a slow pace and a good challenge Chikorita is your

Chuck: Your best bet is to use Chikorita against Poliwrath.

Totodile offers a well rounded experience against the opponents. He has
the best TM variety and is not weak to any Gym Leader.

Falkner: If you can have a friend give him an Ice attack early on:)

Morty: Teach him Bite and there will be no problems whatsoever.

Jasmine: He can handle Steelix

Early alternatives to Pokemon

Cyndaquil-Magby from Odd egg or Growlithe from route 36

Chikorita-Belsprout from route 31

Totodile--Poliwag from route 31 (rare at night)


You should leave now to go meet Mr. Pokemon.

The four houses starting clockwise from your house are

Your House, where you start the game, through a bunch of prizes from
Mystery Gift/Pokemon Stadium/Mother spending your money

+++Wild Pokemon

Old-Magikarp, Tentacool
Good-Chinchou, Magikarp, Shellder, Tentacool
Super-Chinchou, Lanturn, Shellder, Tentacruel

***Route 29***

No trainer battles here

There is access to Route 46 (explained later where Phanpy are)

Tuscany of Tuesday is here to give you Pink Bow on Tuesday


Morning and Day-Hoppip, Sentret, Pidgey, Rattata
Night-Hoothoot. Rattata

***Cherrygrove City***

Talk to the old man and accept his tour (afterward you get a map card
completing his tour which allows you to view the map)

There is a man in the water who has a Mystic Water which he will givbe
when you can use it

The Shop sells (see item list for price)
Paralyz Heal

The shop doesn't sell things until you receive Pokeballs from Elm's

Surf-Tentacool, Tentacruel

Old-Krabby, Magikarp
Good-Corsola/Staryu, Krabby
Super-Corsola/Staryu, Kingler, Krabby

At night Staryu appear, while Corsola at all other times.

***Route 30***

You can receive a berry from the man in the hut here


Morning-Caterpie, Hoppip, Ledyba, Pidgey, Weedle
Day-Caterpie, Hoppip, Pidgey, Weedle
Night-Hoothoot, Poliwag, Spinarak, Zaubat

Water-Poliwag, Poliwhirl

All rods-Magikarp, Poliwag

***Route 31***

You can Dark Cave from here but its all dark

Mr. Pokemon's house is here, he will give you the Mystery Egg,
Proffessor Oak
gives you a Pokedex.

You receive a phone call from Elm, a robber has just invaded his house.
you arrive in cherrygrove you can fight your rival with his Starter (the
stronga against yours) at level 5. Elm will take the Egg after you name
rival to the cop. Afterward you can also catch pokemon.


Morning/Day-Caterpie,Bellsprout, Hoppip, Ledyba (only in morning),
Pidgey and
Night-Bellsprout, Gastly, Hoothoot, Poliwag, Spinarak, Zunat

Water-Poliwag, Poliwhirl

All rods-Magikarp, Poliwag

***Violet City***

This is where the first gym leaders is.

Store Sells
Escape Rope
Parlyz Heal
X Defend
X Attack
X Speed
Flower Mail

You can trade a Bellsprout for an Onix.

All Rods-Magikarp, Poliwag
Surf-Poliwag, Poliwhirl

Sprout Tower is to the north and recommended for you to get Surf

***Sprout Tower***

Be ready for lots of Bellsprout here, it is a very linear area and needs
little explanation.

At the top is the sage, and your rival, your rival won't battle you.

Wild-Rattata, Gastly (nights only)


Falkner is the Leader of the Violet city gym, he has 2 apprentices.


Pidgey lv.7

Pidgeotto lv.9

Falkner gives the Zephyr Badge and TM 31 (Mud-slap)

***Route 32***

A person here gives you the Miracle Seed to raise Grass type damage
The man behind the bush gives you Roar (useful in some situations later
in the

There are lots of Trainers here all ready to battle


Morning/Day-Bellsprout, Ekans, Hoppip, Pidgey, Rattata
Night-Bellsprout, Gastly, Hoothoot

Surf-Tentacool, Tentacruel, Quagsire

Old-Magikarp, Tentacool (Qwilfish, in-season)
Good-Magikarp, Tentacool (Qwilfish, in-season)
Super-Magikarp, Tantacool, Qwilfish

***Union Cave***


Metapod lv.14
String Shot

Kakuna lv.14
Posion Sting
String Shot

Scyther lv. 16
Quick Attack
Fury Cutter


Clefairy lv.18

Miltank lv.20
Milk Drink


Gastly lv.21
Mean Look

Haunter lv.21
Night Shade

Gengar lv.25
Mean Look
Dream Eater

Haunter lv.23
Mean Look
Night Shade


Primeape lv.27
Karate Chop
Fury Swipes

Poliwrath lv.30
Mind Reader
Dynamic Punch


Magnemite lv.30
Sonic Boom
Thunder Wave

Magnemite lv.30
Sonic Boom
Thunder Wave

Steelix lv.35
Sunny Day (Yes it has Sunny Day!)
Rock Throw
Iron Tail


Seel lv.27
Icy Wind
Aurora Beam

Dewgong lv.29
Icy Wind
Aurora Beam

Piloswine lv.31
Icy Wind
Fury Attack


Dragonair lv.37
Thunder Wave

Dragonair lv.37
Thunder Wave

Dragonair lv.37
Thunder Wave
Ice Beam

Kingdra lv.40
Hyper Beam



Xatu lv.40
Quick Attack
Future Sight
Confuse Ray

Jynx lv.41
Lovely kiss
Ice Punch

Exeggutor lv.41
Leech Seed
Egg Bomb

Slowbro lv.41
Body Slam

Xatu lv.42
Quick Attack
Future Sight
Confuse Ray


Ariados lv.40
Double Team
Spider Web
Baton Pass
Giga Drain

Venomoth lv.41

Forretress lv.41

Muk lv.42
Acid Armor

Crobat lv.44
Double Team
Quick Attack
Wing Attack


Hitmontop lv.42
Quick Attack

Hitmonlee lv.42
Double Kick
Hi Jump Kick
Mach punch

Hitmonchan lv.42
Ice Punch
Fire Punch
Mach Punch

Onix lv.43

Rock Slide

Machamp lv.46
Rock Slide
Vital Throw
Cross Chop


Umbreon lv.42
Confuse Ray
Faint Attack
Mean Look

Vileplume lv.42
Stun Spore
Petal Dance

Gengar lv.45
Destiny Bond

Murkrow lv.44
Quick Attack
Faint Attack

Houndoom lv.47


Gyarados lv.44
Rain Dance
Hyper Beam

Dragonite lv.47
Quick Attack
Hyper Beam

Dragonite lv.47
Quick Attack
Hyper Beam

Aerodactyl lv.46
Wing Attack
Ancient Power
Hyper Beam

Charizard lv.46
Wing Attack
Hyper Beam

Dragonite lv.50
Hyper Beam


Raichu lv.44
Electrode lv.40
Magneton lv.40
Electrode lv.40
Electabuzz lv.46


Espeon lv.46
Mr. Mime lv.46
Alakazam lv.48


Golduck lv.42
Quagsire lv.42
Lapras lv.44
Starmie lv.47


Tangela lv.42
Jumpluff lv.41
Victreebel lv.46
Bellossom lv.46


Crobat lv.36
Weezing lv.36
Weezing lv.36
Ariados lv.33
Venonat lv.39


Graveler lv.41
Rhyhorn lv.41
Omastar lv.42
Onix lv.44
Kabutops lv.42


Magcargo lv.45
Magmar lv.45
Rapidash lv.50

Pidgeot lv.56
Alakazam lv.54
Rhydon lv.56
Gyarados lv.58
Exeggutor lv.58
Arcanine lv.58


***Mt. Silver***

***Ruins of Alph(abet)and More of Union Cave***

There are four puzzles to complete. To get to them the lower levels of
Cave must reached. One puzzle has a grass area with wild Natu and
Smeargle are active in daylight but beneficial for some breeding moves.

---Puzzle 1
Kabuto picture

Solution-Use an escape rope and come back

---Puzzle 2
Aerodactyl picture

Solution-Use Flash in the area

---Puzzle 3
Omanyte picture

Solution-Go to use on Mystic Water

---Puzzle 4
Ho-oh picture

Solution-Place Ho-oh in the lead of your party

Union Cave

The area with a ladder leads to the Ruins of Alp

If you surf on the pool of water to lower left you find an entrance to a
area. You can navigate to Lapras (who apears every Friday) But there
are some
trainers waiting to battle you. Some good items too.

In Lapras's area there are new wild Pokemon

All times-Geodude, Golbat, Onix, Quagsire(nights only), Raticate, Zubat

Surf-Tentacool, Tentacruel, Quagsire

Old-Krabby and Magikarp
Good-Corsola(light), Staryu (nights), Krabby and Magikarp
Super-Corsola (light, Staryu (nights), Krabby, Kingler

***National Park***

You can skip this place but there are some good stuff.

Trainers are here waiting to battle

Normal Wild

Morning-Caterpie, Ledyba, Nidoran (Both), Pidgey, Weedle
Day-Caterpir, Nidoran (Both), Pidgey, Weedle, Sunkern
Nights-Hoothoot, Psyduck, Spinarak, Venonat

***Bug Catching Contest***

Tuesday,Thursday and Saturdays only

Try to catch the best bug you can

1st Prize: Sun Stone
2nd: Everstone
3rd: Gold Berry
Consolation: Berry


To win catching a level 14 Scyther is best, Pinsir next. You can still
since you may deal damage to it and there best without damage.

***Trainer House***

Located in Viridian City (Kanto) this is where the "best" gather.

The "best" consists of whoever you Mystery Gifted against last otherwise
fight Cal the default trainer.


--Light Screen
--Poison Powder
--Body Slam

--Scary Face

--Flame Wheel
--Quick Attack

If you use Pokemon Stadium 2 you can battle Carrie's Team with these
Pokemon all are level 50.

Carrie (team a)

--Flame Wheel


--Light Screen

--Metal Claw
--Focus Energy

--Ice Punch

--Tri Attack

Carrie (team b)

--Body Slam
--Razor Leaf

--Night Shade
--Confuse Ray
--Future Sight

--Take Down
--Dream eater

--focus energy

--Double Team
--Wing Attack

--Hydro Pump
--Perish Song

Carrie (team c)

--Water Gun

--Faint Attack

--Confuse Ray
--Wing Attack

--Stun Spore
--Mega Drain

--Double Kick
--Body Slam
--Tail Whip

--Horn Attack

For a well done team neither of those 2 should be any difficulty


Your rival after Mt. Moon will be in one of 2 areas.

1) Tuesday and Thursday he can be found thinking of what to do in the

2) Monday and Wednesday he will wish to fight you inside of Indigo
before the Elite Four. This is his team

Sneasel lv.45
--Quick Attack
--Faint Attack
--Fury Cutter

Alakazam lv.46
--Future Sight

Gengar lv.46
--Mean Look
--Shadow Ball
--Confuse Ray

Magneton lv.45
--Sonic Boom
--Thunder Wave

Crobat lv.48
--Confuse Ray
--Wing Attack

Starter (I don't have Typhlosion and Feraligatr movesets yet)

Meganium lv.50
--Giga Drain
--Body Slam
--Light Screen


Here is the quick and easy walkthrough for the Johto Region. For the
Region, look in the next section. Each city has a paragraph or 2 and if
city has a gym, they'll have a special gym paragraph. This is a step by
step walkthrough. So if you have to backtrack to certain cities, there
will be a new paragraph after the previous task. Good luck!

***There may be some major errors***

1. After choosing your character and setting up the time, head
Professor Elm's Lab outside, in the largest building in town.

2. Inside, talk to him and choose your Pokemon.

You can choose either Cyndaquil, Chikorita or Totodile. Listed is also
strategies against select Gym Leaders to reduce there difficulty.

If you desire to speed through the game a Cyndaquil is your best bet.
Cyndaquil offers advantages in the Johto region against many Gym

Bugsy: Use your most advanced fire attack to burn her away.

Jasmine: Use fire attacks for the Magnemites

Pryce: Use Fire attacks to get STAB and neutral damage (all Pokemon have
a type that cancels out fires effectiveness.

If you desire a slow pace and a good challenge Chikorita is your

Chuck: Your best bet is to use Chikorita against Poliwrath.

Totodile offers a well rounded experience against the opponents. He has
the best TM variety and is not weak to any Gym Leader.

Falkner: If you can have a friend give him an Ice attack early on:)

Morty: Teach him Bite and there will be no problems whatsoever.

Jasmine: He can handle Steelix

Early alternatives to Pokemon

Cyndaquil-Magby from Odd egg or Growlithe from route 36

Chikorita-Belsprout from route 31

Totodile--Poliwag from route 31 (rare at night)


3. After choosing your Pokemon, Elm tells you to go see Mr. Pokemon,
who lives just north of the next town. Time to go!

4. Get a Potion from Elm's Assistant.

5. Outside, exit the town through the west.

A. If you wish to talk to your rival to be he is outside of the lab
and will give you a punch after you talk to him.

***ROUTE 29***
1. Keep heading west, through the ledges. You'll fight some Hoothoot
and Rattata, but any of the starters can handle them.

2. You'll see a building halfway, which leads to Route 46 and Route
45, which connect New Bark Town and Cherrygrove City to Blackthorn
City, home of the 8th Johto Gym. Unfortunately, you can't get very far,
so keep traveling west on Route 29.

3. You'll eventually reach Cherrygrove City.

1. Talk to the guy near the entrance to get a map.

2. Rest your Pokemon at the Pokemon Center.

3. Go to the Mart and buy some Potion and Antidote.

4. Exit the town north, on Route 30.

***ROUTE 30***
1. Go north, and take the branch that goes right.

2. Raise your Pokemon to Level 7.

3. Go to Mr. Pokemon's House.

4. Inside, talk to him and get his Pokemon Egg.

5. Get the Pokedex from Professor Oak.

6. After resting, exit.

7. When you exit, Elm will call you.

8. Go south back to Cherrygrove.

1. Rest your Pokemon at the Pokemon Center.

2. Attempt to exit onto Route 29.

3. You'll have to battle your Rival.

***RIVAL 1***
This battle is easy. Just use your starters' basic attack and he'll
lose. His Pokemon has a sheer advantage against yours, but luckily his
Pokemon doesn't know a special attack.
***RIVAL 1***

4. After he loses, head through Route 29 to New Bark Town.

1. Go to Elm's Lab.

2. Name your Rival anyway you want. I named him Wesker.

3. Afterwards, get 5 Pokeballs from his assistant.

4. Go back to Route 30, north of Cherrygrove City.

***ROUTE 30***
1. Take the left fork this time.

2. Capture one bird Pokemon.

3. Raise that bird Pokemon to level 7.

4. Battle any trainers.

5. Cross into Route 31.

***ROUTE 31***
1. Battle any trainers.

2. Capture a Bug Pokemon and raise it to level 8.

3. Go inside the Dark Cave.

4. Inside, Capture a Geodude. Exit the cave. Be cautious because it is


5. Outside, raise Geodude to level 11, where he learns Rock Throw.

6. Cross into Violet City.

1. Recharge your Pokemon.

2. Now go to the gym.

3. Inside, use Geodude's Rock Throw against all the pre-leader

4. Now challenge Gym Leader Falkner to a match.

Use Geodude's Rock Throw against him. It is VERY effective and will
finish both Pokemon in about 2-3 hits. Totodile is also strong against
his Pokemon, if he's at level 12.
***GYM LEADER 1***

5. Travel to the Pokemon Center and get the Egg from his assistant.

6. Now travel to Sprout Tower.

7. Inside, use your Bird Pokemon against any trainers' Bellsprout.

8. Once you see Rival, talk to him and then challenge that leader of
the tower.

9. Use your Bird Pokemon against his Bellsprout and your Geodude
against his Hoothoot and then you'll win HM-05, Flash.

10. Exit the Tower with an Escape you found at the tower.

11. Travel to the Mart and gear up on Poke Balls and Potions.

12. Go down Route 32.

***ROUTE 32***
1. Pass by the Ruins of Alph. If you want to explore it, refer to its
section below.

2. Fight any trainers necessary to gain experience. Try to get all of
your Pokemon to Level 15.

3. Try capturing an Ekans and raising it to Level 15.

4. You'll eventually reach a Pokemon Center, where you can heal and
continue training.

If it's Friday, you'll see Frieda and she'll challenge you to a match.
If you beat her, she'll give you a Poison Barb, which increase poison

5. Travel into Union Cave.

1. Challenge any opponents you see.

2. You won't be able to get around some places, but try to find the

3. There's only one room to explore, so you'll get out fairly quickly.

If it's Friday and you have Surf, Surf from the waters through several
room until you reach Lapras swimming lonely in water. You can capture
one every Friday. If you didn't choose Totodile, he'll be a must-have
Pokemon. Lapras is level 20.

4. Exit outside to Route 33.

***ROUTE 33***
1. Challenge the lone trainer. Beat him and get his phone number.
2. Grab the PSN Cure Berry in the plant.
3. Travel west into Azalea Town.

1. Rest up at the Pokemon Center.

2. In the house above the Pokemon Center, talk to Kurt and he will go
to Slowpoke Well to take out Team Rocket.

3. Follow him to the well at the eastern entrance to the city and go
into the well.

4. Beat all the Rocket members to gain experience.

5. Save the Slowpoke by talking to them after beating all the Rockets.

6. Now go to the gym.

7. Challenge all the pre-leaders using your bird Pokemon or Cyndaquil.

8. Challenge Bugsy.

Use Cyndaquil or your flier. Kakuna and Metapod will be eliminated
easily (try using a lower level Pokemon). When Scyther arrives, you
have to hit it fast and powerful. Once all 3 are out, you win the Hive

9. Recharge at the Pokemon Center.

10. Get an Apricorn from the bush behind Kurt's house.

11. Talk to Kurt at his house and he'll make a Special Poke Ball.

12. Attempt to exit to the west.

13. Rival will challenge you.

***RIVAL 2***
Try using Geodude against Zubat. Use your starter against his starter,
since your starter should be at level 20 by now. Try using Geodude
again against his Gastly. As always, Rock Throw helps!
***RIVAL 2***

14. Revive any Pokemon.

15. Now exit into Ilex Forest west of Azalea.

1. Follow the path until you reach a running Farfetch'd.

2. Chase it and try to catch it.

3. Return it to the first person you saw in the Forest.

4. He'll give you HM-01 CUT.

5. Teach Cut to either your bird or Totodile or Chikorita.

6. Use the Cut technique against the Y shaped branches.

7. Exit to Route 34.

***ROUTE 34***
1. Battle any trainers.

2. Raise all your Pokemon's levels to 23+.

3. Go back to Azalea Town if they need to be healed.

4. Go into the Daycare.

5. Get the Old Egg and wait for it to hatch.

6. Go into Goldenrod City.

1. Find the Bike Shop in the eastern section of town.

2. Inside, talk to the owner to get the Bike.

3. Go to the Item Section and program the Bike to run by pressing the
Select Button.

4. Go to the Radio Tower and get the Blue Card and Radio Card!

5. Go into the gym.

6. Battle and pre-leaders.

7. Challenge Whitney, the leader.

Use Geodude and his Rock Throw. Clefairy is easy, while Miltank is
hard. She is quick and powerful. Geodude might faint thanks to
Miltank's Rollout attack. Keep your starter and bird handy as backup if
Geodude kicks!

8. Buy Great Balls at the mart.

9. Go to the house above the gym and get the Squirt Bottle.

10. Leave Goldenrod City through the north.

11. You're on Route 35 now.

***ROUTE 35***
1. Beat any trainers necessary, making sure your Pokemon are on level

2. If you take the path going right near the last building, you'll end
up at a moving tree.

***ROUTE 36***
1. If you go through the building, you'll be in National Park(refer to
its section below).

2. Use the Squirt Bottle on the tree.

3. You will challenge Sudowoodo. Try to catch him!

4. Talk to the guy to the right of where the tree was to get TM-08

5. Teach it to Geodude.

6. By now, the egg you got in Violet City will have hatched, so head
east into Violet City and take the egg to Elm in New Bark Town.

7. After the side visits, head north of where the tree was to Route

***ROUTE 37***
1. Battle all the trainers.

2. Grab all the Apricorn.

3. Go north into Ecruteak City.

On Sunday, Sunny will be here. Talk to him for a Magnet item.
On Thursday, Aurthur will be here for the Hard Stone.

1. Rest your Pokemon up.

2. Go to the building left of the mart.

3. Inside, beat each Kimono Girls' Eevee evolution and get HM-03,
Surf, from them.

4. Teach Surf to Totodile/Croconaw or any water type you have.

5. Go into Burned Tower on the top, left area of Ecruteak.

6. Battle Rival.

***RIVAL 3***
If he has Cyndaquil, use Geodude. Also use Geodude against Haunter and
Zubat since they are weak against his Rock Smash. Magnemite is
especially vulnerable to Rock. Beat him!
***RIVAL 3***

7. After Rival leaves, go to the gym. Now follow this pattern while
fighting each pre-leader.


8. Challenge Morty to a match.

Use Geodude's Rock Smash. It is very powerful and at 25+, it can KO
Gastly and Haunter. When Gengar arrives, hit it fast and strong.
Sometimes a spell will prevent you from switching Pokemon, so if
Geodude is KO'd, use your starter as back up.

9. Go back to Burned Tower.

10. With Rival gone, go down into the basement.

11. Use Rock Smash on some rocks that can break (inspect them).

12. Now go up to the 3 Legendary Dogs.

13. Raikou and Entei will run away, while Suicune will stay there.

14. Now we need the Clear Bell. We won't get that until we return to

Goldenrod City, so we won't be back here for a while.

NOTE: You can now run into Raikou and Entei randomly in the wild. Use
Repel to get to them.

15. Head west to Route 38.

***ROUTE 38***
1. Travel west and battle any trainers.

2. Go into the farm and feed the Miltank 10 Berries to get TM-13

3. Now go down to Route 39.

***ROUTE 39***
1. Fight any and all trainers.

2. Give Lass your number. I once got a Thunder Stone from her, which
was cool!

3. Go down to Olivine City.

1. If you want to know about Battle Tower, refer to its section below.

2. Go to the gym and talk to rival.

3. Rest up.

4. Head into the Lighthouse on the southeast corner of town.

5. Climb it while battling all the trainers.

6. Raise your Pokemon to Level 29 and try to keep them there.

7. Talk to Jasmine, the leader.

8. She asks you to get her sick Pokemon medicine from the island to
the west- Cianwood Island.

9. Exit the lighthouse.

10. Go to the house west of the Mart and get HM-04 STRENGTH from the
man inside.

11. Go to the coast- Route 40.

***ROUTE 40***
1. Using the Surf technique the Kimono Girls gave you at Ecruteak
City, surf passed the Whirl Islands (In the Rare Pokemon section).

2. Battle any trainers.

3. Surf until you reach Route 41.

***ROUTE 41***
1. Surf west.

2. Battle more trainers to get experience.

3. Surf into Cianwood Island.

1. Look north to find Eusine.

2. Battle him and beat him.

3. Go to the southern building and get the medicine Jasmine needs.

4. Go to the gym.

5. Beat any pre-leaders.

6. Now push the right boulder UP!

7. Push the left boulder UP.

8. Push the middle boulder RIGHT.

9. Battle Chuck.

Now Geodude/ Graveler is basically obsolete. Use any Psychic type you
may have captured outside Goldenrod City and use it's psychic attack.
Use any grass or electric types against Poliwrath. Beat him!

10. Now we need to get back to Olivine.

11. Look for a woman outside the gym.

12. Get HM- 02 FLY from the women.

13. Now teach it to your bird.

14. Fly back to Olivine.

1. Climb the lighthouse.

2. Give Jasmine her medicine.

3. Now go to the gym and fight her.

4. You may want to level up at Route 39 and be at level 40.

5. Battle Jasmine.

Use Geodude/ Graveler's Rock attacks. Against that mammoth Steelix, use
fire attacks and water attacks. She's the hardest leader yet, so take
caution. You will want to have your bird and others as back up if
necessary. Beat them!

6. Now we need to get to Mahogany Town.

7. Check the map- we need to backtrack to Ecruteak City and exit to
the east from there.

8. Go north to Route 37 and 36 into Ecruteak.

1. Rest up and buy any supplies.

2. Then exit the city to the east this time.

***ROUTE 42***
1. Surf east.

2. You can enter Mt. Mortar if you want to catch Tyrogue.

3. Enter Mt. Mortar.

4. Look around, grabbing any items you come across.

5. It's hard to describe, but you'll find a man from Kanto's Saffron

6. He'll give you Tyrgoue, the baby form of Hitmonlee, Hitmonchan or

7. Outside, Surf east to Mahogany Town.

1. There's nothing to do here now, since we can't get to the gym.

2. We should head north on Route 43 toward Lake of Rage.

***ROUTE 43***
1. Avoid the building smack-dab in the route.

2. Beat any trainers you run into for experience.

3. Go to Lake of Rage in the north.

1. Go Surf into the lake and then battle RED Gyarados.

2. Try to catch him since Shining are very rare.

3. He'll also be good in the next mission.

4. After beating or catching Gyarados, talk to Lance in front of the

5. He tells you to go to Mahogany Town's mart.

6. Go there now.

1. Inside, see Lance beating some guys up.

2. A ladder will be revealed.

3. We have to fight Team Rocket again!

4. Downstairs, pass the statues.

5. Rockets will attack, but they are easy to beat.

6. Try to avoid the striped tiled floor.

7. Shut off the PC to stop the alarms.

8. Head through the stairs going down.

9. Downstairs, Lance will recharge your Pokemon.

10. Passed him is a locked door you need a code for.

11. Beat the nearby Rockets.

12. Go down the next stairs.

13. You'll see Lance again.

14. Pass him and go up to the girl rocket.

15. Get the password from her.

16. Now find a rocket near a planter.

17. Beat him.

18. Get the password from him.

19. Now go to the ladder on the top right corner of the room.

20. Go left.

21. Travel down the stairs.

22. Head through the next set of stairs to find TM-46 THEIF.

23. Go back down and look at the locked door.

24. Administer the passwords.

25. Talk to the rocket and beat him.

26. Now talk to the bird.

27. Get the password.

28. Now go back to the other locked door you saw before.

29. Give the bird's password.

30. Now, with Lance, fight the Electrodes to shut the power off.

31. Now Lance will reward you with HM-06 WHIRLPOOL!

32. Whirlpool can help access the Whirl Islands between Cianwood and
Olivine! But first we gotta beat the gym leader at Mahogany.

33. Go to the gym.

34. We have to slide to the leader.

35. OK. Go in front of the VERY left trainer.

36. Slide on the ice up, then go right until you stop.

37. Go down until you stop.

38. Then go left.

39. Now go up and right to Pryce, the leader.

40. Challenge him!

Compared to Jasmine and Chuck, the previous gym leaders, he's very
pitiful. Use a Rock or electric type to seriously damage this trainer.
After maybe 4 blows, each Pokemon faints! You win!

41. After leaving the gym, Elm will call you.

42. We have to go back to Goldenrod City and beat Team Rocket again.

43. Fly to Goldenrod or backtrack through Ecruteak City to Goldenrod.

1. Go into the tower.

2. Go to the hiding girl on the second floor to get the Blue Card.

3. Fight Rocket members until you get to the top floor.

4. On the fifth floor of the tower, beat the fake manager.

5. He will give you the basement key for the underground tunnels.

6. Go outside and recharge. Go to the building that leads underground.

7. Go find a blue door in the tunnel and use the basement key.

8. Fight Rival.

***RIVAL 4***
Use your Rock against Golbat and Haunter. Use a fire Pokemon or Graveler
against Magnemite. Against Sneasal, use Graveler again! Against his
starter, use a Psychic for an overall advantage. Beat him!
***RIVAL 4***

9. Through it, go down the stairs.

10. Down there, beat the rockets.

12. Now flip the right (--->) switch on the wall.

13. Then flip the middle.

14. Then flip the left. The path to the girl rocket will be revealed.

15. Beat her.

16. Go through the large blue doors.

17. Passed that, beat all the rockets and then talk to the real

18. He will give you a shutter key.

19. Pick up the TM. Now ride the nearby elevator and you are in the
Goldenrod Shop.

20. Go back to the Radio Tower's third floor.

21. Use the card key on the right shutters.

22. Go through the hidden stairs.

23. Beat more rockets.

24. Now go to the other part of the fifth floor and beat the final 2

25. After beating everyone, the real manage will give you a Clear
Bell, which might have something to do with Suicune, or so I hear.

26. Go to where Bill is (in a house) and get an Eevee from him!

27. Head back to Mahogany Town by flying.

28. Leave Mahogany through the east to Route 44.

***ROUTE 44***
1. On this short route, pass through and battle all the trainers.

2. Enter the Ice Path.

***ICE PATH***
1. Go up and right and down the ice.

2. Keep going until you reach a big ice field.

3. When you see the ice, go UP.

4. Then go LEFT.

5. Then go UP.

6. Then go LEFT.

7. Then go DOWN.

8. Then go LEFT.

9. Then go UP.

10. Then go left.

11. Then go DOWN.

12. Then go RIGHT.

13. Then go DOWN.

14. Then go RIGHT.

15. You are now near some stairs.

16. But passed that is another field of ice.

17. Go RIGHT.

18. Then go UP.

19. Then go LEFT.

20. Then go DOWN.

21. Then go RIGHT.

22. Collect the item, HM-07 WATERFALL!

23. Now go to the stairs.

24. Climb them.

25. Go down the next set of steps.

26. Now go down the ladder at the end.

27. Now we need to push boulders down each of the holes.

28. Push the nearest boulder down into the nearest hole.

29. Then push the second boulder you see down the second hole.

30. Then push the third boulder you see down into the third hole.

31. Now push the 4th boulder into the 4th holes you see.

32. Now go down the far ladder.

33. Go down one step from the ladder.

34. Then go right until you stop (that's why you needed to push the
boulders down)

35. Then go down until you stop.

36. Go LEFT.

37. Go UP.

38. Then go RIGHT.

39. Collect the Full Heal.

40. Go down the ladder.

41. Collect the Never Melt Ice item.

42. Exit into Blackthorn City.

1. Rest up and go directly to the gym.

2. Make sure your Pokemon are at level 45+.

3. You can train at Ice Path if necessary.

4. Inside the gym, battle all trainers on both floors.

5. On the second floor, push the VERY top boulder right.

6. Then push the other boulder down into the hole.

7. Go to the southern part of the room.

8. Push the right boulder down and the other boulder down into the

9. Downstairs, you can now get to the gym leader, Clair.

10. Battle her!

You might want to train an Ice Pokemon just in case. If you have your
starter, bird and rock Pokemon above 45, you'll do fine. Hit her
Pokemon with Ice attacks. Or hit her with powerful attacks, like Slash
and Rock Smash. Have your bird use Peck and she's toast!

11. After beating her, Claire will only give you the badge if you
answer the master's questions.

12. Surf behind the gym to find a cave.

13. He'll ask you several questions.

14. As usual, answer with "Pokemon are not war" type questions and
you get your badge!

15. With all 8 JOHTO badges on hand, it's time to go back home.

16. Fly to New Bark Town or descend south on Routes 45 and 46 (which
lead to Cherrygrove City.

1. Talk to Elm.

2. He'll give you the Master Ball.

3. Save the Master Ball-there are plenty of hard-to catch Pok,mon yet
to be seen.

4. You'll see the Ocean to the right of your house.

5. Use Surf and Surf right of New Bark into Kanto.


Kanto is where Red, Blue and Yellow took place! Now we need to get to
Indigo Plateau!

1. Go right.

2. Go into Tohjo Falls.

3. Inside, teach a Pokemon Waterfall.

4. Use Waterfall and you can go up waterfalls.

5. Outside Tohjo Falls, you'll see the locations of the Day Sibling's
houses! I missed a few!

6. Fight your way up, beating trainers along the way.

7. Make sure your Pokemon are at Level 55+.

8. Go through the building.

9. It's a remodeled version of the reception gate west of Viridian
City from RBY.

10. Show the guy your badges and you can pass through.

11. It's Victory Road, but it's shorter. Go through and keep raising
your Pokemon.

12. Challenge rival (below).

13. You'll eventually arrive at Indigo Plateau.

1. Inside, rest your Pokemon and buy A LOT of healing items.

***RIVAL 5***
You may want a very varied team. Use Graveler against Sneasal, Kadabra,
Haunter, Magneton and Golbat. Use everyone against his starter! Voila!
***RIVAL 5***

2. Now make a team with your starter, your rock, your bird, a psychic,
a dark type and a normal type.

3. Now challenge the Elite 4.

He's a psychic guy, so you want Graveler/Golem. Use your bird as back
up. He shouldn't be too hard. He's actually easier than Clair from
Blackthorn City.

3. Now challenge Koga, the former Fuschia City Gym Leader.

He's a bug and poison type, so you want a fire and psychic type.
Graveler is also very powerful. Have your bird pokemon as backup if
necessary. He's not much harder than Will.

4. Now recharge and challenge Bruno, an original Elite 4 member.

Against Hitmonchan, Lee and Top, use a psychic Pokemon. Against Onix,
use a water type. Use Graveler against machamp and this match is won!

5. Challenge Karen now.

Against Umbreon, use Graveler. Against Vileplume, use fire. Use
Graveler against Gengar and Murkrow. Houndoom needs water and rock.
She's pretty touch, so be careful!

6. Now challenge Lance.

Use an Electric attack against all the opponents. It damages them
moderately. Use ice and water attacks as backup and save Graveler if
everyone else kicks the bucket. Congrats! You are now the Pokemon Johto
League Champion!

7. After the credits, you are back in New Bark Town.

1. Talk to Elm to get an S.S. AQUA Ticket.
2. Fly to Olivine City.

1. Go down the dock and board the ship.
2. Talk to everyone.
3. Battle some sailors until you get to the captain.
4. Get his daughter back to get the Metal Coat.
5. The ship will dock in Vermilion City!

1. Go to the gym by surfing.
2. Challenge all pre-leaders and Lt. Surge.

He is the 3rd leader, but you happened to be in Vermilion first, so
challenge him. All his Pokemon are thunder types, so use Graveler. His
Rock Smash can easily beat Lt. Surge.

3. Go north to Saffron City.

1. Go to Sabrina's Gym.

2. Using the tile transports, always go to the tile on top or below

3. Challenge Sabrina.

Use a dark type or rock type to quickly wipe the official 6th gym
leader out. She's wimpier than in RBY, so you won't have much trouble.

4. Go north to Cerulean City.

1. Go into the gym and spy on the rocket.

2. Look in the center square pool for a part.

3. Travel east to the Power Plant.

4. You can get there by surfing on Route 9.

1. There, give the part to the mechanics and then you'll receive TM-07
Zap Cannon.

2. Go back to Cerulean City.

1. Travel north, passed many trainers.

2. You'll see Misty at the end with a man.

3. After talking to her, challenge her at the gym.

4. Go back to Cerulean Gym.

Use electric types against that wimp, Misty. She'll lose in about 10
total hits.

5. Travel south to Saffron City.

1. If you want to go back to Johto, go to Copycat's house.

2. Talk to her and you'll realize she lost her doll.

3. Go down to Vermilion City.

1. Go to the Pokemon Club.

2. Talk to everyone and get the doll.

3. Go up to Saffron City.

1. Go to Copycat's House.

2. Give her the doll and she'll give you a Monorail Ticket!

3. Now we can travel back to Johto's Goldenrod City using Saffron's

4. Head east to Lavender Town.

1. Go to Pokemon Tower.

2. It's now Kanto's Radio Tower.

3. Talk to everyone to get a Radio EXPN Card!

4. Now go back to Saffron City.

1. Head west to Celadon City.

1. Go to the gym.

2. Challenge everyone.

3. Challenge Erika.

Use any fire and psychic type. Erika isn't as powerful as RBY, so
she'll be beaten within seconds! Beat her!

4. Head east to Saffron City.

1. Argh! I'm getting tired of going here!

2. Go south to Vermilion City.

1. Go to the Snorlax east of town.

2. Use your Radio on frequency to Poke Flute to wake Snorlax!

3. Try to catch Snorlax!

4. Take Diglett's Cave to Pewter City.

1. Go to the gym.

2. Beat all the pre-leaders.

3. Challenge Brock.

Use water and grass types. Those are VERY strong against Brock. Once
you beat Brock, you get the Boulder Badge.

4. Talk to a man near the entrance to get the Silver Wing.

5. Now we can catch Lugia in Whirl Islands in Johto!

6. Travel south to Viridian City.

1. Travel south to Pallet Town.

1. Talk to Oak at his lab.

2. Surf south to Cinnabar Island.

1. Talk to the guy on the island- it's Gary (known as Blue in GSC)

2. He'll fly back to Viridian City!

3. Ignore him and surf east to Seafoam Island.

1. Challenge Blaine.

Like Brock, use water types. Rock types like Golem are also very
powerful. Blaine will lose after 5 total hits.

2. Surf east of Seafoam to Fuchsia City.

1. Go to the gym. Beat everyone.

2. Challenge Janine, the new gym leader.

Use psychic types or rock types against her. Her pokemon will lose
after 8 total blows!

3. Surf down to Seafoam and Cinnabar.

1. Surf up to Pallet.

1. Travel to Viridian Gym.

1. Go to the gym and challenge Gary (Blue).

Gary has a varied team, but a strong electric type can handle all of

2. We have all 8 Kanto Badges!

3. Now we need to win the Kanto League!

4. Go down to Pallet.

1. Talk to Oak.

2. Then go up to Viridian City.

1. Head west to Mt. Silver.

***MT. SILVER***
1. Pass through the Johto League Entrance.

2. You'll end up on Mt. Silver, the location of the Kanto League

3. Find your way through the mountain- the path is linear.

4. Challenge the Kanto Gym Leader- Ash (Red)!

This is your ultimate test. A team of great variety is needed to beat
him, see
walkthrough for full details.

Congrats! You beat the game!


1. Between Cianwood Island and Olivine City lies the Whirl Islands.

2. Surf there and bypass the whirlpools with the Whirlpool HM.

3. Inside, search around (VERY complex to explain).

4. You'll find Lugia if you got the Silver Wing from a man in Pewter

5. Try catching Lugia- he's pretty strong! He is one of the Pokemon
who can beat Mewtwo!

***TIN TOWER part 1***
(This part opens up after you rid Team Rocket from Goldenrod)

1. Challenge the Trio of the Wise and beat them.

2. The Trio of the Wise will give you passage.

3. Save, now challenge the Suicune.

A. The other dogs have escaped and may now be seen.

1. To gain entrance, you must have captured Suicune, Raikou and Entei
an oldman will give you the

2. Scale the tower.

3. Challenge Ho-oh. Make sure you save before the battle!

***MT. MORTAR***
1. This is the mountain range between Ecruteak City and Mahogany Town.

2. Go inside and follow the fairly linear tunnels.

3. You'll run into a man who will give you Tyrogue, the pre-evolution
of Hitmontop, Hitmonchan and Hitmonlee!

***ROUTE 45***
1. This is the path south of Blackthorn City.

2. It has many trainers and Pokemon for experience.

3. It leads to Route 46.

***ROUTE 46***
1. This is downhill.

2. You can gain experience and catch more Pokemon.

3. It leads to the route between New Bark Town and Cherrygrove City.

1. Enter from Violet City.

2. Go to where you enter through a cave and solve the puzzle.

3. It should be a Kabuto. Go down and capture as many DIFFERENT Unown
as possible.

4. Talk to a scientist outside to upgrade your Pokedex to track the
Unown you've caught.

5. Go back to the Kabuto puzzle and use an escape rope.

6. Go back inside the Kabuto Room and go to the new entrance.

7. Now go to Union Cave and surf elsewhere to find another entrance to
Ruins of Alph.

8. Inside, use flash on another puzzle room and then another entrance
will be revealed.

9. Go to another puzzle room through surfing away from the ruins.

10. Use the Water Stone in the room and then another entrance will be

11. Go to the final puzzle room with Ho-oh and then another passage
will be revealed.

***MT. MOON***
1. Here, you'll find your Rival.

2. Battle and beat him.

3. On Monday Night, go here to find Moon Stones. They are in the
field by the store.

1. This is between Cerulean City and Lavender Town.

2. You need Flash.

3. You can train your Pokemon here.

***ROUTE 12***
1. This leads to Route 13.

2. You can train here.

***ROUTE 13***
1. This leads to Route 14.

2. You can train here.

***ROUTE 14***
1. This leads to Route 15.

2. You can train here.

***ROUTE 15***
1. Along with Route 12, 13, 1, this path connects Fuchsia City with
Vermilion City and Lavender Town.

2. You can train here.

***ROUTE 16***
1. This leads to Cycling Road aka Route 17.

2. You can ride the bike here.

***ROUTE 17***
1. You can ride the Bike here.

2. It connects to Route 18.

***ROUTE 18***
1. Along with Route 17 AND 16, this path connects Fuchsia City with
Celadon City.

1. You can capture low level Pokemon and Pikachu here!

2. You can train here.

Pokémon only caught via special event

Pokédex number 151 - Mew
Pokédex number 251 - Celebi

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